﻿namespace Gp.Scripts.Core {
    public abstract class CharacterInventory : BaseInventory {
        private const int ContentLength = 24;

        public EntityConfigInfo Info { get; set; }

        public override string SaveKey => CharacterId;

        public string CharacterId {
            get;
            set;
        }
        
        
        private void Start() {
            // transform.parent = InventoryRoot.Transform;
            // SettleRoot.
        }
        
        
        
        
        
        
    }
}